Showing posts with label iPhone. Show all posts
Showing posts with label iPhone. Show all posts

Wednesday, June 10, 2009

Video: Apple iPhone 3GS Guided Tour and features

Apple just announced the iPhone 3GS - the fastest, most powerful iPhone yet. Get a look at all the new features of the iPhone 3GS like video camera autofocus, editing, voice control, digital compass, spotlight search and more.


After going through the guide, the iPhone 3GS has improved relatively minor such as better battery and camera, greater memory and faster processors but it amazed me enough. I like the cool voice control like asking what song is playing on iPhone by saying:"What song is this?"

Summary:

  • Camera - ability to choose the subject to autofocus anywhere

  • Video editing - frame per frame for video editing easier

  • Voice control - tons of voice control options

  • Digital compass

  • Cut, copy and paste - cut, copy and paste texts and even images

  • Spotlight search - this will be very easy for users to search contents on the iPhone

iPhone 3G S announced: $199 16GB, $299 32GB

The cheaper and faster iPhone 3G S was announced in Apple's WWDC 09. The table below is the spec of the iPhone 3G S, the phone that is change phone forever.

Price $199 16GB, $299 32GB ($399 and $499 for ineligible upgraders)
Processor Unknown, "on average up to twice as fast"
Graphics capability
OpenGL ES 2.0
Camera
3.0 megapixel autofocus with macro mode and auto white balance
Video recording 30fps VGA with on-device editing capability
Voice control
Dialing, music control
Nike+ support
Yes
Wireless technologies 7.2Mbps HSDPA, WiFi, Bluetooth 2.1 + EDR
Water- and oil-resistant finish
Yes
Integrated magnetic compass
Yes
Included headphones
Inline remote for music control
Battery life
Up to 5 hours talk time / data on 3G, 12 hours on 2G

Up to 9 hours data on WiFi

Up to 30 hours audio

Up to 10 hours video
Dimensions
115.5 x 62.1 x 12.3mm
Weight
135 grams / 4.76 oz.

Monday, June 8, 2009

iPhone 3GS: Expected to be announced today (Monday 8 June)

The new Apple iPhone is expected to be announced today (Monday 8 June) at Apple’s developers conference in San Francisco.

The improvements are expected to be relatively minor, such as better battery and camera, greater memory, faster processors, Bluetooth and most critically, it will run Apple’s new 3.0 software.

At the heart of the improvements will be the aim to boost the device’s capabilities for playing and storing games and videos.


Source: mobiletoday

Sunday, June 7, 2009

Japan university gives away iPhones

Japanese university is giving away hundreds of iPhones, in part to use its Global Positioning System(GPS) to catch students who skip class. In my opinion, the truancy may not decrease if the students come out with ideas like the phone's owner give the iPhone to classmate and put in the pocket who attend the class or make fake attendance by modding the phone. That might be a blooper.


For 550 students of Aoyama Gakuin University in Tokyo, it seemed like a dream homework project — a free iPhone each and official encouragement to play around with it and invent new applications.

But like anything in life that seems too good to be true, it was: their new toys are actually the ultimate snitches, informing the authorities when their owners are skipping classes.

Truancy among Japanese university students, even at glitteringly expensive private institutions like Aoyama Gakuin, is astonishingly high. Roll calls are perfunctory or easily circumvented and those students that can be bothered to attend lectures are often happy to shout “hai” on behalf of several of their absent friends.

The iPhone, complete with its global positioning technology, makes that scam harder to pull off: university staff can simply check the whereabouts of each phone as lectures start. Unless the phone’s owner is prepared to part with the handset itself and have it smuggled into lectures in a friend’s pocket — and few Japanese can bear to part from their phones for more than a few seconds – truancy may have been defeated.

Yet the iPhone giveaway may, inadvertently, be exposing another problem. Aoyama Gakuin struck its deal for the free phones with Softbank Mobile, the company running the network that once belonged to Vodafone in Japan.

The exclusive rights to distribute the iPhone in Japan were, supposedly, going to be the killer deal for Softbank as it competed with NTT DoCoMo and KDDI.

But while the iPhone is packed with amusing features that might have appealed strongly to many Japanese, it lacked one basic feature that everyone wants — a built-in payment swipe card for use at railway ticket turnstiles, shops and taxis.

That Softbank has plenty of iPhones left to give to students, one Tokyo Mitsubishi analyst said, may be a sign that the Apple machine is not selling as well as had been hoped.

Source: The Times

Tuesday, November 13, 2007

Invention Of the Year: The iPhone



Invention Of the Year: The iPhone
by LEV GROSSMAN, Time Inc.


Stop. I mean, don't stop reading this, but stop thinking what you're about to think. Or, O.K., I'll think it for you:

The thing is hard to type on. It's too slow. It's too big. It doesn't have instant messaging. It's too expensive. (Or, no, wait, it's too cheap!) It doesn't support my work e-mail. It's locked to AT&T. Steve Jobs secretly hates puppies. And—all together now—we're sick of hearing about it! Yes, there's been a lot of hype written about the iPhone, and a lot of guff too. So much so that it seems weird to add more, after Danny Fanboy and Bobby McBlogger have had their day. But when that day is over, Apple's iPhone is still the best thing invented this year. Why? Five reasons:

1. The iPhone is pretty

Most high-tech companies don't take design seriously. They treat it as an afterthought. Window-dressing. But one of Jobs' basic insights about technology is that good design is actually as important as good technology. All the cool features in the world won't do you any good unless you can figure out how to use said features, and feel smart and attractive while doing it.

An example: look at what happens when you put the iPhone into "airplane" mode (i.e., no cell service, WiFi, etc.). A tiny little orange airplane zooms into the menu bar! Cute, you might say. But cute little touches like that are part of what makes the iPhone usable in a world of useless gadgets. It speaks your language. In the world of technology, surface really is depth.

2. It's touchy-feely
Apple didn't invent the touchscreen. Apple didn't even reinvent it (Apple probably acquired its much hyped multitouch technology when it snapped up a company called Fingerworks in 2005). But Apple knew what to do with it. Apple's engineers used the touchscreen to innovate past the graphical user interface (which Apple helped pioneer with the Macintosh in the 1980s) to create a whole new kind of interface, a tactile one that gives users the illusion of actually physically manipulating data with their hands—flipping through album covers, clicking links, stretching and shrinking photographs with their fingers.

This is, as engineers say, nontrivial. It's part of a new way of relating to computers. Look at the success of the Nintendo Wii. Look at Microsoft's new Surface Computing division. Look at how Apple has propagated its touchscreen interface to the iPod line with the iPod Touch. Can it be long before we get an iMac Touch? A TouchBook? Touching is the new seeing.


3. It will make other phones better
Jobs didn't write the code inside the iPhone. These days he doesn't dirty his fingers with 1's and 0's, if he ever really did. But he did negotiate the deal with AT&T to carry the iPhone. That's important: one reason so many cell phones are lame is that cell-phone-service providers hobble developers with lame rules about what they can and can't do. AT&T gave Apple unprecedented freedom to build the iPhone to its own specifications. Now other phone makers are jealous. They're demanding the same freedoms. That means better, more innovative phones for all.


4. It's not a phone, it's a platform
When apple made the iphone, it didn't throw together some cheap-o bare-bones firmware. It took OS X, its full-featured desktop operating system, and somehow squished it down to fit inside the iPhone's elegant glass-and-stainless-steel case. That makes the iPhone more than just a gadget. It's a genuine handheld, walk-around computer, the first device that really deserves the name. One of the big trends of 2007 was the idea that computing doesn't belong just in cyberspace, it needs to happen here, in the real world, where actual stuff happens. The iPhone gets applications like Google Maps out onto the street, where we really need them.

And this is just the beginning. Platforms are for building on. Last month, after a lot of throat-clearing, Apple decided to open up the iPhone, so that you—meaning people other than Apple employees—will be able to develop software for it too. Ever notice all that black blank space on the iPhone's desktop? It's about to fill up with lots of tiny, pretty, useful icons.


5. It is but the ghost of iPhones yet to come
The iphone has sold enough units—more than 1.4 million at press time—that it'll be around for a while, and with all that room to develop and its infinitely updatable, all-software interface, the iPhone is built to evolve. Look at the iPod of six years ago. That monochrome interface! That clunky touchwheel! It looks like something a caveman whittled from a piece of flint using another piece of flint. Now imagine something that's going to make the iPhone look that primitive. You'll have one in a few years. It'll be very cool. And it'll be even cheaper.